User contributions for Bernie
Jump to navigation
Jump to search
- 18:42, 30 April 2024 diff hist +1,231 m Photoshop Javascript →Run Actions according to folder names (wip) current
- 18:13, 30 April 2024 diff hist +1 m Houdini Stupid Questions →= How do I snap objects to objects
- 18:13, 30 April 2024 diff hist +184 m Houdini Stupid Questions →Shifting Keyframes in Animation Editor like in Maya
- 13:29, 29 April 2024 diff hist +132 m Houdini Octane →Shading instances with custom colors
- 14:49, 25 April 2024 diff hist +126 m Houdini VEX →Oriented bounding box matrix transform
- 12:03, 19 April 2024 diff hist +761 m Houdini Octane →Shadow catcher with diffuse bounce
- 12:41, 18 April 2024 diff hist +265 m Houdini Stupid Questions →How do I scale a packed primitive without unpacking it ?
- 18:59, 16 April 2024 diff hist +2,802 m Photoshop Javascript
- 10:31, 16 April 2024 diff hist +352 m Houdini Python Temp →Alembic Camera Timewarper
- 01:04, 16 April 2024 diff hist +184 m Houdini Python Temp →Alembic Camera Timewrapper
- 01:02, 16 April 2024 diff hist +856 m Houdini Python Temp →Alembic Camera Timewrapper
- 00:02, 16 April 2024 diff hist +121 m Houdini Stupid Questions →Adding a keyframe to a parameter with python
- 19:27, 15 April 2024 diff hist +1,072 m Houdini Python Temp →Alembic Camera Timewrapper
- 18:45, 15 April 2024 diff hist +221 m Houdini Python Temp →Alembic Camera Timewrapper
- 18:31, 15 April 2024 diff hist +217 m Houdini Python Temp →hdr generator
- 18:22, 15 April 2024 diff hist +391 m Houdini Python →Selected node as python code
- 17:02, 15 April 2024 diff hist +76 m AI
- 14:00, 12 April 2024 diff hist +403 m Houdini Python →Delete children of a node that have their display flags turned off
- 13:35, 11 April 2024 diff hist +133 m Houdini Octane →Shadow catcher with diffuse bounce
- 16:11, 10 April 2024 diff hist +481 N AI Created page with "=== Python === 3.10 Use conda for virtual environments: https://www.reddit.com/r/StableDiffusion/comments/15z2krk/installing_stable_diffusion_within_anaconda/ for example to use the hdri maker: https://github.com/DiffusionLight/DiffusionLight === UIs === * automatic1111 * chaiNNEr ** https://www.youtube.com/watch?v=-8N2dXuRnK4 (upscale à la magnific) ** https://www.youtube.com/watch?v=jwJFNwkccE4 (upscale à la magnific) * comfyui === Models === * https://openmodeldb..."
- 16:01, 10 April 2024 diff hist +10 m Main Page
- 17:47, 5 April 2024 diff hist +110 m Houdini 101 →Other Nifty links
- 11:34, 3 April 2024 diff hist +87 m Software
- 10:54, 3 April 2024 diff hist +111 m Blender 101 →Modeling
- 17:50, 2 April 2024 diff hist +399 m Houdini Stupid Questions →How do I embed textures in my Houdini .hip file ?
- 11:34, 2 April 2024 diff hist +57 m Blender 101 →Add-ons
- 10:53, 2 April 2024 diff hist +32 m Blender 101 →Add-ons
- 10:50, 2 April 2024 diff hist +30 m Blender 101 →Add-ons
- 16:06, 29 March 2024 diff hist +291 m Houdini VEX Temp →Sample Randoms
- 17:50, 28 March 2024 diff hist −289 m OSL →Octane Cubemap
- 17:23, 28 March 2024 diff hist +16 m Main Page
- 17:23, 28 March 2024 diff hist +2,930 N OSL Created page with "===Octane Cubemap=== Using octane + houdini. Wip this is just shit I stole from the octane forums to give me a start because OSL is a little confusing, and Houdini implementation even worse. <pre> shader OslCamera( float roomWidth = 1 float min = 0.0, float max = 100.0 , float roomHeight = 1.0 float min = 0.0, float max = 100.0 , float roomDepth = 1.0 float min = 0.0, float max = 100.0 , float ceilingOffset = 0, float..."
- 18:46, 26 March 2024 diff hist +3,816 m Houdini Python Temp →Replace Node With Another
- 13:49, 22 March 2024 diff hist +446 m Houdini VEX a
- 16:27, 13 March 2024 diff hist +289 m Houdini Python →Move all keyframes to the beginning of the timeline
- 15:18, 19 January 2024 diff hist −100 m Afx Javascript →Simple Watchfolder
- 20:21, 17 January 2024 diff hist +228 m Afx Javascript →Simple Watchfolder
- 20:18, 17 January 2024 diff hist +3,789 m Afx Javascript →Simple Watchfolder
- 20:00, 17 January 2024 diff hist +47 m WebGl →Links and shadertoys current
- 19:56, 17 January 2024 diff hist +32 m WebGl →Links and shadertoys
- 19:55, 17 January 2024 diff hist +28 m WebGl →Links and shadertoys
- 17:53, 17 January 2024 diff hist +6 m Main Page
- 17:52, 17 January 2024 diff hist +70 m Photoshop Javascript
- 20:27, 16 January 2024 diff hist +1,014 m Afx Javascript Temp →SimpleWatchfolder WIP
- 16:58, 16 January 2024 diff hist +561 m Expressions and Tips →Display current layer name
- 16:34, 12 January 2024 diff hist +180 m Houdini 101 →Links
- 18:46, 11 January 2024 diff hist +4,839 m Afx Javascript Temp →Keyframes and Layers counter
- 17:08, 10 January 2024 diff hist +94 m Color (Aces, LUTs, Gamma etc)
- 17:04, 10 January 2024 diff hist +1,304 N Color (Aces, LUTs, Gamma etc) Created page with "=== TBR (to be read) === https://www.reddit.com/r/colorists/comments/1202vvi/100_dcip3_laptop_screen_got_questions/ <pre> Margatron sRGB has the same white point as rec709 (D65), but it is gamma 2.2, whereas rec709 is gamma 2.4. P3 DCI has a warmer white point (D63) and is gamma 2.6. This is because in a theatre, it's a darker viewing environment and reflected light rather than screen light. So your eyes adjust according to the environment, and then it "looks" the sam..."
- 16:58, 10 January 2024 diff hist +41 m Main Page