User contributions for Bernie
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- 15:47, 30 November 2023 diff hist +91 m Blender 101 →Some shortcuts
- 12:37, 30 November 2023 diff hist +100 m Blender 101
- 17:28, 6 July 2023 diff hist +7,365 m RandomDump current
- 18:05, 4 July 2023 diff hist +56 m Expressions and Tips →Display current layer name
- 16:29, 4 July 2023 diff hist +156 m Expressions and Tips →Display current layer name
- 02:52, 3 July 2023 diff hist −1 Blender 101 →Other random notes
- 02:52, 3 July 2023 diff hist +106 m Blender 101
- 19:33, 2 July 2023 diff hist +59 m Blender 101 →Learning Blender
- 17:05, 1 July 2023 diff hist +103 m Blender 101 →How do I animate text ?
- 16:48, 1 July 2023 diff hist +116 m Blender 101 →How do I lock camera to view
- 16:36, 1 July 2023 diff hist +893 N Blender 101 Created page with "==Learning Blender== I'm slowly catching up and trying to learn blender so I'm just writing down a few things that frustrate me as an old maya/houdini user, and answer it as i go. === How do I animate text ? === Apparently you can't keyframe text easily. That sucks. However you can open up a python script <pre> # assumes you have a text object called 'Text' import bpy scene = bpy.context.scene obj = scene.objects['Text'] def recalculate_text(scene): text = '--'..."
- 16:30, 1 July 2023 diff hist +37 m Main Page
- 14:11, 29 June 2023 diff hist +5 m Expressions and Tips →Text scroller (DOS!)
- 14:10, 29 June 2023 diff hist +55 m Expressions and Tips →Text scroller (DOS!)
- 14:10, 26 June 2023 diff hist +309 m Afx Javascript →List selected layers effects and their properties matchNames
- 19:20, 23 June 2023 diff hist +2,686 m AFX Shelf current
- 19:19, 23 June 2023 diff hist +46 m Afx Javascript →Shelf
- 19:22, 9 June 2023 diff hist +1,999 m Shelf →Full Shelf current
- 15:11, 7 June 2023 diff hist +25,906 N AFX Shelf Created page with "Saved from the wayback machine, thank you the wayback machine. Old but might help. <pre> //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Quick_Fx_Palette 1.2 moded from script by Fred CRETET ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////..."
- 12:02, 6 June 2023 diff hist +1,051 m Nuke Python →Natron fill write path with parent node path shenanigans current
- 11:17, 1 June 2023 diff hist −16 m Main Page
- 17:22, 30 May 2023 diff hist +203 m Nuke Python Temp →More Subtle current
- 17:18, 30 May 2023 diff hist +566 m Nuke Python Temp →More Subtle
- 17:24, 26 May 2023 diff hist +2,972 N Nuke Python Temp Created page with "===Switch off heavy nodes=== ====Simple==== Will toggle on/off all the nodes in the list <pre> disableList = ['Defocus' , 'VectorBlur', 'iBlur', 'Convolve', 'MagicDefocus.gizmo'] toggle = -1 nodes = nuke.selectedNodes() if not nodes: nodes = nuke.allNodes() for n in nodes: if n.Class() in disableList: if toggle == -1: toggle = 1.0 if n['disable'].getValue() == 0.0 else 0.0 n['disable'].setValue(toggle) </pre> ====More Subtle==== Creat..."
- 16:53, 26 May 2023 diff hist +23 m Main Page
- 15:12, 24 April 2023 diff hist +878 m Houdini Stupid Questions →How can I rotate a velocity volume/VDB and have it work for advection ?
- 11:46, 17 April 2023 diff hist +7 m Houdini VEX →Visualize parameter
- 15:41, 12 April 2023 diff hist +6 m WebGl →Links and shadertoys
- 18:06, 11 April 2023 diff hist +92 N WebGl Created page with "=== Links and shadertoys === * https://blog.amandaghassaei.com/2022/10/25/digital-marbling/"
- 18:05, 11 April 2023 diff hist +13 m Main Page
- 17:45, 6 April 2023 diff hist +29,046 m Houdini Python →Load a folder of objs and merge them
- 17:04, 5 April 2023 diff hist +11,179 m Houdini 101
- 10:36, 1 April 2023 diff hist +18,587 m Houdini UI Customization →Shelf Tools
- 10:50, 28 March 2023 diff hist +17,027 m Houdini Python Temp →After Effect Camera To Houdini (WIP)
- 13:40, 22 March 2023 diff hist +19,578 m Houdini Stupid Questions →How do I interpolate motion between still frames
- 11:17, 22 March 2023 diff hist +6,967 m Houdini Webinars and Videos →Animation
- 14:02, 17 March 2023 diff hist +59,998 m Work Specific Scripts →Shotgrid / Shotgun 101 current
- 01:28, 16 March 2023 diff hist +5,638 m Linux current
- 16:14, 14 March 2023 diff hist +14,762 m Houdini VEX →Visualize parameter
- 13:40, 8 March 2023 diff hist +17,394 m Nuke Python →Natron right click to create a PNG sequence from a folder
- 18:57, 15 February 2023 diff hist +93 m Bernie's:About current
- 18:48, 15 February 2023 diff hist +1,887 m Houdini VEX Temp →Fuse and accumulate pscale
- 12:12, 24 December 2022 diff hist +14,171 m Windows batch →Right Click to add folder to system PATH (windows)
- 13:45, 29 November 2022 diff hist +32,454 m Maya Python →Convert Curve Vertices to Joints current
- 16:47, 25 October 2022 diff hist +89,717 m Maya Mel →add equidistant locators on an edge selection
- 17:39, 17 October 2022 diff hist +1,768 m Software →ffmpeg
- 18:03, 12 October 2022 diff hist +1,904 m Main Page
- 00:19, 26 September 2022 diff hist +7,448 m Expressions and Tips →Spread items along a path
- 16:02, 12 September 2022 diff hist +423 N Houdini Octane Created page with "=== Shadow catcher with diffuse bounce === I think default shadow catching doesn't get the bounce so you can whip it up with a rayswitch. I sort of plugged stuff into stuff for it to work (topright pigheads -- bottom left is normal shadowcatcher,plane grid is a green material): (also i cropped the rayswitch like an idiot but camera ray is at 0 the rest at 1 https://imgur.com/8yxOMxr.png https://imgur.com/KsjjsQK.png"
- 11:50, 3 May 2022 diff hist +2,233 m Mel Functions current