Difference between revisions of "Houdini Octane"
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(Created page with "=== Shadow catcher with diffuse bounce === I think default shadow catching doesn't get the bounce so you can whip it up with a rayswitch. I sort of plugged stuff into stuff for it to work (topright pigheads -- bottom left is normal shadowcatcher,plane grid is a green material): (also i cropped the rayswitch like an idiot but camera ray is at 0 the rest at 1 https://imgur.com/8yxOMxr.png https://imgur.com/KsjjsQK.png") |
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https://imgur.com/KsjjsQK.png | https://imgur.com/KsjjsQK.png | ||
=== Double sided material in Octane === | |||
You can use tool_polygon_side to drive a material mixer: | |||
https://i.imgur.com/e1aOVPh.png | |||
Revision as of 13:35, 11 April 2024
Shadow catcher with diffuse bounce
I think default shadow catching doesn't get the bounce so you can whip it up with a rayswitch. I sort of plugged stuff into stuff for it to work (topright pigheads -- bottom left is normal shadowcatcher,plane grid is a green material):
(also i cropped the rayswitch like an idiot but camera ray is at 0 the rest at 1
Double sided material in Octane
You can use tool_polygon_side to drive a material mixer: