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  • 16:11, 10 April 2024AI (hist | edit) ‎[557 bytes]Bernie (talk | contribs) (Created page with "=== Python === 3.10 Use conda for virtual environments: https://www.reddit.com/r/StableDiffusion/comments/15z2krk/installing_stable_diffusion_within_anaconda/ for example to use the hdri maker: https://github.com/DiffusionLight/DiffusionLight === UIs === * automatic1111 * chaiNNEr ** https://www.youtube.com/watch?v=-8N2dXuRnK4 (upscale à la magnific) ** https://www.youtube.com/watch?v=jwJFNwkccE4 (upscale à la magnific) * comfyui === Models === * https://openmodeldb...")
  • 17:23, 28 March 2024OSL (hist | edit) ‎[2,641 bytes]Bernie (talk | contribs) (Created page with "===Octane Cubemap=== Using octane + houdini. Wip this is just shit I stole from the octane forums to give me a start because OSL is a little confusing, and Houdini implementation even worse. <pre> shader OslCamera( float roomWidth = 1 float min = 0.0, float max = 100.0 , float roomHeight = 1.0 float min = 0.0, float max = 100.0 , float roomDepth = 1.0 float min = 0.0, float max = 100.0 , float ceilingOffset = 0, float...")